People need to stop acting like aim assist doesnt affect the game and its all RNG. if your on the east side of the map and I shoot west RNG doesnt even come into play. I still have to aim well first, then RNG comes into play. im glad its gone for now, not because it was some huge advantage but because the level of toxicity and paranoia in caused was way out of line with its effects. so, basically every newbie/baddie out there automatically thinks hacker/cheater, making it a huge lightning rod that took away from the actual cause of said players result in-game. Seems like most times i was accused of using said mod the accusation was from players going in a straight line and not changing course at all. perfectly led shots fall all around a target, or sometimes RNG can compensate for sloppy aim. aiming in this game is pretty simple to get a hang of in the first place mod or no mod and is very RNG dependent. there is no way to tell if a player hitting you is using the mod or just knows what theyre doing. i think many over-inflated the influence that said mod had (and will have as soon as its updated). I have noticed no change in the amount of hits im taking or any change in citadels hits in my numerous battles since 3.1. I bet you are one of them people who would sail in a line and not move when fighting, Thus making a easy target, There was only very small % of people using the mod, It's easy to blame something when you fail to learn. This game is so much better without them. Please, please, PLEASE make any aim lead indicator or assistance modifications a banned activity. Skill is an important factor in play again. I was able to use the manoeuvrability of my DDs at mid to close range to CVs to increase my survivability. I was able to make BBs miss my CVs with manoeuvre and even the playing field at medium-long range. Ranging shots have become useful again adding to the flavour of the game. I didn't get slammed for huge first salvos from max range with my BBs. When people hit me for huge damage I could type in chat "nice shot" knowing that they made a skilful play. I just wanted to say, that my enjoyment of the game last night post 3.1 without hordes of people using aim assist mods, was immense. Mine is a average of 250ms pre 3.1 and now its 250 to 320ms. By low ping i mean better than mine ha ha. The only folk who got real benefit from aim assist are folk with low ping. the fact you could get a top down view, look over hills and mountains and the fact it increased your refresh rate and when worked with aim assist it was just easy play. Oh and to add i thought the EYE of SAD ONE was more game breaking than aim assist. Ask anyone with experience of the asia server how that goes. Wait till the koreans and more importantly the Vietnamese bring there mods into it. So far we have only seen the russians and germans making these mods. Hence i would rather WG introduced there own Aim assist and then they can control howe good it is, but even that will not stop aim assists, mods etc. I have said from WOT alpha days if they going to allow mods they wil have to have a 3rd party program policing it or it will always be a game of cat and mouse with no true winner at the end. Hence i stopped playing wot a year or so ago. Then MOD s fixed and they come back in droves. Then you have a brief window of no mods and folk using the mod dont even log in. All WG can do is change codding and keep the modders off guard changing the said mods as often as possible. If they cant detect it how do they enforce it. To my knowledge there is no way for them to detect if you are using it or not. I agree fully with what you say, just 1 problem, How is WG expected to detect and enforce this.
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